Bona Fide OS Development
http://forums.osdever.net/

Problems with tutorial.
http://forums.osdever.net/viewtopic.php?f=5&t=965
Page 1 of 1

Author:  Dr.Mallard [ Fri Mar 18, 2011 4:17 pm ]
Post subject:  Problems with tutorial.

Hi everybody.

I have some questions about tutorials. More precisely those which are on bootloader running kernel written in c.

I followed step by step it but i don't have the same result : i boot but the c kernel doesn't seem to be read...

My computer runs with WinXP SP3. I use Notepad++ as text editor. I compile with the last version of nasm and DJGPP/GCC. I make my floppy images with makeboot and I run them with bochs. I tried with the partcopy, dd and vfd combo but without any success. I tried with Mingw/GCC... no more success. There is something i didn't see ?

I write below the code i used (which can be found on this website):
main.c
Code:
const char *tutorial3;

void main()
{
  clrscr();
  print(tutorial3);

  for(;;);
}

const char *tutorial3 = "MuOS Tutorial 3";


video.c
Code:
void clrscr()
{
  unsigned char *vidmem = (unsigned char *)0xB8000;
  const long size = 80*25;
  long loop;

  // Clear visible video memory
  for (loop=0; loop<size; loop++) {
    *vidmem++ = 0;
    *vidmem++ = 0xF;
  }

  // Set cursor position to 0,0
  out(0x3D4, 14);
  out(0x3D5, 0);
  out(0x3D4, 15);
  out(0x3D5, 0);
}

void print(const char *_message)
{
  unsigned short offset;
  unsigned long i;
  unsigned char *vidmem = (unsigned char *)0xB8000;

  // Read cursor position
  out(0x3D4, 14);
  offset = in(0x3D5) << 8;
  out(0x3D4, 15);
  offset |= in(0x3D5);

  // Start at writing at cursor position
  vidmem += offset*2;

  // Continue until we reach null character
  i = 0;
  while (_message[i] != 0) {
    *vidmem = _message[i++];
   vidmem += 2;
  }

  // Set new cursor position
  offset += i;
  out(0x3D5, (unsigned char)(offset));
  out(0x3D4, 14);
  out(0x3D5, (unsigned char)(offset >> 8));
}


ports.c
Code:
unsigned char in(unsigned short _port)
{
  // "=a" (result) means: put AL register in variable result when finished
  // "d" (_port) means: load EDX with _port
  unsigned char result;
  __asm__  ("in %%dx, %%al" : "=a" (result) : "d" (_port));
  return result;
}

void out(unsigned short _port, unsigned char _data)
{
  // "a" (_data) means: load EAX with _data
  // "d" (_port) means: load EDX with _port
  __asm__ ("out %%al, %%dx" : :"a" (_data), "d" (_port));
}


loader.asm
Code:
[BITS 16]       ; We need 16-bit intructions for Real mode

[ORG 0x7C00]    ; The BIOS loads the boot sector into memory location 0x7C00


mov ah, 0Eh      ; Display 'A'
mov al, 'A'
mov bh, 0Fh
mov bl, 0
int 10h

reset_drive:
        mov ah, 0               ; RESET-command
        int 13h                 ; Call interrupt 13h
        or ah, ah               ; Check for error code
        jnz reset_drive         ; Try again if ah != 0

        mov ax, 0
        mov es, ax
        mov bx, 0x1000          ; Destination address = 0000:1000

        mov ah, 02h             ; READ SECTOR-command
        mov al, 02h             ; Number of sectors to read = 1
        mov ch, 0               ; Cylinder = 0
        mov cl, 02h             ; Sector = 2
        mov dh, 0               ; Head = 0
        int 13h                 ; Call interrupt 13h
        or ah, ah               ; Check for error code
        jnz reset_drive         ; Try again if ah != 0

        cli                     ; Disable interrupts, we want to be alone

        xor ax, ax
        mov ds, ax              ; Set DS-register to 0 - used by lgdt

        lgdt [gdt_desc]         ; Load the GDT descriptor

        mov eax, cr0            ; Copy the contents of CR0 into EAX
        or eax, 1               ; Set bit 0
        mov cr0, eax            ; Copy the contents of EAX into CR0

        jmp 08h:clear_pipe      ; Jump to code segment, offset clear_pipe


[BITS 32]                       ; We now need 32-bit instructions
clear_pipe:
        mov ax, 10h             ; Save data segment identifyer
        mov ds, ax              ; Move a valid data segment into the data segment register
        mov ss, ax              ; Move a valid data segment into the stack segment register
        mov esp, 090000h        ; Move the stack pointer to 090000h

        jmp 08h:01000h          ; Jump to section 08h (code), offset 01000h


gdt:                    ; Address for the GDT

gdt_null:               ; Null Segment
        dd 0
        dd 0

gdt_code:               ; Code segment, read/execute, nonconforming
        dw 0FFFFh
        dw 0
        db 0
        db 10011010b
        db 11001111b
        db 0

gdt_data:               ; Data segment, read/write, expand down
        dw 0FFFFh
        dw 0
        db 0
        db 10010010b
        db 11001111b
        db 0

gdt_end:                ; Used to calculate the size of the GDT



gdt_desc:                       ; The GDT descriptor
        dw gdt_end - gdt - 1    ; Limit (size)
        dd gdt                  ; Address of the GDT

times 510-($-$$) db 0           ; Fill up the file with zeros

        dw 0AA55h                ; Boot sector identifyer


compile.bat
Code:
@echo on
nasm -f bin loader.asm -o loader.bin

gcc -ffreestanding -c main.c -o main.o
gcc -c video.c -o video.o
gcc -c ports.c -o ports.o

ld -e _main -Ttext 0x1000 -o kernel.o main.o video.o ports.o

ld -i -e _main -Ttext 0x1000 -o kernel.o main.o video.o ports.o
objcopy -R .note -R .comment -S -O binary kernel.o kernel.bin

makeboot floppy.img loader.bin kernel.bin
pause
bochs -f bochsrc.txt


So, does this code run for you? Could you display code dump for kernel.bin, loader.bin and floppy.img, and their size in bytes? Or tell me what software do you use and with which parameters?

Thanks you.

Author:  Dr.Mallard [ Sun Mar 20, 2011 10:13 am ]
Post subject:  Re: Problems with tutorial.

That's ok.
I solved my problem by using boil plate and linker script.

Author:  brenden [ Tue Aug 23, 2011 1:15 am ]
Post subject:  Re: Problems with tutorial.

So what exactly was the issue and how did you fix it?

It may be the compiler tools you are using. Some react differently than others.

Page 1 of 1 All times are UTC - 6 hours [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/